
- #SCP CONTAINMENT BREACH MASTERCARD MOD#
- #SCP CONTAINMENT BREACH MASTERCARD FULL#
- #SCP CONTAINMENT BREACH MASTERCARD MODS#
Creators to all community sourced content are credited in the credits section of the game.
#SCP CONTAINMENT BREACH MASTERCARD MODS#
It includes various community sourced mods and content as well as custom content such as graphical enhancements and gameplay.
#SCP CONTAINMENT BREACH MASTERCARD MOD#
Sourced Content Credits Remastered is a mod for SCP: Containment Breach. Contents 1 Joonas Rikkonen 2 Reilly Grindle 3 Night 4 Jesse Ludtke 5 InnocentSam 6 Gage Allen 7 Voice Actors 7.1 SolidBaker 7.2 Tallfellow 7.3 Joshofsouls 7.4 DukeLovesYou 7. This article discusses things that may not relate to SCP - Containment Breach. Certain environments will cause the player to blink more often, decrease the ability for the player to run, and more. in: SCP - Containment Breach Developers Sign in to edit There is no Canon. The player is pursued by numerous hostile SCPs, which must be evaded to avoid death, which is made more difficult by the player needing to blink periodically, allowing one SCP to attack if it is nearby. You play as a Class-D personnel designated as D-9341 as they attempt to escape an underground research and containment facility operated by the SCP Foundation amidst a containment breach of its numerous anomalies, designated as SCPs. Your goal in SCP: Containment Breach Remastered is to escape from one of the SCP Foundation containment sites during a security breach, which leads to the escape of the contained anomalies, while also avoiding security & containment teams sent in to end the breach. SCP: Containment Breach Remastered is a huge addition to the game which includes hundreds of new features and items to enhance the play style and all around feeling of the game. The player takes the role of a human test subject who is imprisoned in an underground facility devoted to containing and studying anomalous entities and items labeled SCPs. The chances of getting the Omni keycard are influenced by how many achievements the player has at that point in time.About This Game SCP: Containment Breach is a horror video game developed by Joonas Rikkonen ("Regalis") and is based on fictional stories from the SCP Foundation website. It can only be obtained by refining a level 5 keycard in SCP-914 on “Fine", or in rare cases, by refining any level of keycard on "Very Fine". The Omni keycard can access any door requiring a keycard and can perform all the functions of a Level 0 keycard, although there are currently no doors that can only be opened with an Omni keycard. This keycard can also be used to access all doors. keycard into SCP-914 on Fine or a MasterCard/Playing Card on Very Fine. It can be found in the head office, next to the control panels which captures 106 or obtained by placing a level 4 keycard in SCP-914 on "Fine". This keycard can be used to open the doors to SCP-914s containment chamber. The level 5 keycard is required to open the door to the elevator leading to the warhead room, the door leading to the small control room in the warhead room, and the door in the checkpoint room between the Heavy Containment Zone and Entrance Zone. This keycard can be used to access all doors. It is required to access the head office and SCP 106's chamber (as of v1.3.11.) As of v0.8, this keycard has an extremely low chance of appearing through putting a Level 3 keycard on "Fine.", making it much harder to get a Level 4 keycard through SCP-914. You need to put quotes with items with more than one word.
#SCP CONTAINMENT BREACH MASTERCARD FULL#
The level 4 keycard is found in SCP-049's containment chamber, right next to SCP-049's document. Heres the full list of items you can spawn with the console.This keycard can be used to access most Keter SCPs present in the facility. It is found in SCP-895's chamber or in the elevator maintenance room, or by refining a Level 2 card in SCP-914 on "Fine". The level 3 keycard can be used to open the main door and the door to the staircase in SCP-106's chamber, SCP-895's chamber, SCP-079's chamber, SCP-012's chamber The now-removed SCP-178's chamber, the first door leading to SCP-714's, SCP-1025's, SCP-427's, and SCP-860's chambers.


This keycard can be used to access all Euclid level SCPs. It can also be obtained by placing a level 1 keycard into SCP-914 on "Fine" or a MasterCard/Playing Card on "Very Fine". It can be found in the basic office or at the small testing room. This keycard can be used to open the doors to SCP-914's containment chamber. It can be found in the Storage Room (in the Light Containment Zone), in the 2-Office Room (in the Entrance Zone), or in the hallway affected by SCP-970 (in the Light Containment Zone) This keycard can only be used to open the door to the Small Testing Room (in the Light Containment Zone).
